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Kahoot! partners with Hello Kitty and Sanrio characters for free educational games in Singapore

Kahoot! partners with Sanrio to launch free educational games featuring Hello Kitty and friends, making learning fun for children and families in Singapore.

Kahoot!, the global learning and engagement platform, has partnered with Sanrio to introduce a new collection of free educational games featuring beloved characters such as Hello Kitty, My Melody, Kerokerokeroppi, and Mr. Men Little Miss. The initiative aims to make learning more enjoyable and interactive for children and families across Singapore.

New educational games now available for free

The newly launched games are accessible for free on Kahoot!’s platform through the Hello Kitty and Friends channel. They are also available on Kahoot!’s mobile apps for both iOS and Android. Designed to encourage learning through play, these games help children develop essential skills such as communication, collaboration, and cultural awareness.

With Sanrio’s iconic characters at the heart of the experience, the games provide a fun way for students to engage with educational content in classrooms and at home. Parents and teachers can use them to spark curiosity and make learning more memorable for young learners.

A new way to inspire learning through play

Expressing his excitement about the collaboration, Eilert Hanoa, CEO of Kahoot!, stated: “We are excited to launch a brand-new collection of kahoots in collaboration with all Sanrio characters, and it is a privilege for us at Kahoot! to welcome Hello Kitty and her friends to our platform. Our mission is to make learning awesome for everyone through engaging and entertaining learning experiences, and this collaboration brings us one step closer to fulfilling that promise for our users of all ages worldwide.”

This partnership also offers a nostalgic experience for parents and adult learners who grew up with Sanrio characters. Teachers can use the games to make lessons more interactive, while families can explore a range of topics together, blending education with entertainment.

With this initiative, Kahoot! continues its commitment to making learning fun, accessible, and engaging for learners of all ages. By incorporating familiar and well-loved characters, the platform aims to encourage children to develop key skills in a way that is both enjoyable and effective.

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