Sony is aiming to lower the barriers to full-body motion capture for VTubers and virtual livestream creators by expanding the availability of its Mocopi motion capture system in Singapore. Designed to work with a smartphone rather than a complex studio setup, Mocopi positions itself as a simpler, more accessible way for creators to animate virtual avatars using real-world movement.
For many aspiring VTubers, full-body motion capture has traditionally been costly, technically demanding, or limited to indoor studio environments. Sony’s approach with Mocopi focuses on portability and ease of use, allowing creators to record motion data with minimal setup and without specialised external equipment. The system is intended for hobbyists, part-time creators, and professionals seeking a flexible solution for indoor and outdoor use.
A lightweight system built around six sensors
At the centre of the Mocopi system are six compact motion sensors that track the user’s body movements. Two sensors are worn on the wrists, two on the ankles, one on a headband, and another on a waistband. Together, these sensors capture full-body motion data without the need for cameras placed around a room.
Sony sells the Mocopi system in Singapore as a complete package priced at S$599. The box includes all six sensors, a USB-C charging case, elastic wrist and ankle bands, and a waistband clip. The design prioritises comfort and convenience, with each sensor weighing just 8g. This low weight means the sensors do not noticeably interfere with movement during use, even during more active motions such as jumping or squatting.
Putting on the sensors is straightforward and can be done by a single person without assistance. Once worn, the system is calibrated through a dedicated smartphone app available on both iOS and Android. The calibration process is handled entirely on the phone, after which motion capture can begin immediately.
Because Mocopi runs on a smartphone rather than a dedicated computer, it is not restricted to a fixed location. Sony highlights that this enables capturing motion data outdoors, opening up more creative options for VTubers and avatar-based performers who want to experiment with different settings or filming styles.
Recording, backgrounds, and motion accuracy
When recording motion data using the Mocopi app, users are presented with a default greenscreen-style background. The app also offers a selection of alternative background colours, which can be useful during post-production when compositing avatars into different scenes. The effectiveness of these backgrounds depends on factors such as clothing colour and lighting, but the options are designed to simplify basic editing workflows.
The app also includes an augmented reality feature that places the virtual avatar against a real-world background captured by the smartphone’s camera. This allows creators to blend digital characters with physical environments in real time, an option that may appeal to VTubers who want a more dynamic or experimental visual style.
During hands-on testing at Sony’s flagship store, the motion capture accuracy proved to be a strong point. Despite relying on only six small sensors, the system tracked a wide range of movements with convincing precision. Actions such as squats, jumps, and arm movements in front of or behind the body were rendered accurately in the virtual avatar.
This level of performance suggests that Mocopi can meet the needs of most casual and semi-professional creators. While it may not replace high-end studio motion capture systems used in large-scale productions, its balance of accuracy, portability, and simplicity makes it a practical option for individual creators working on smaller budgets.
Expanding Mocopi for professional workflows
For users who want greater precision or deeper integration with professional software, Sony offers an optional add-on known as the Sensor Data Receiver. This accessory, priced at S$149, connects the Mocopi sensors directly to a PC via Bluetooth. With this setup, creators can use more advanced motion capture tools such as XYN Motion Studio or the Mocopi PC app.
One of the key advantages of the PC-based workflow is access to the Camera Blending feature. This tool combines motion data from the sensors with input from a webcam sold separately. By combining visual information with sensor data, Camera Blending helps reduce positional and rotational drift, resulting in more stable, accurate motion capture over longer sessions.
Sony also allows users to expand the system beyond the standard six sensors. Up to 12 sensors can be connected for higher-precision tracking, offering additional flexibility for professional creators who require more detailed motion data. This modular approach means users can start with a basic setup and gradually invest in more sensors as their needs grow.
To help potential buyers understand the system’s capabilities, Sony has set up in-store demo units across its retail locations in Singapore. However, the full professional PC-based demonstration is only available at the flagship Sony Store. This location features a dedicated Mocopi Experience Zone where visitors can see how the system works with the Mocopi PC app and XYN Motion Studio. Trained retail staff are also available to guide customers through the setup and answer technical questions.
Sony’s decision to make Mocopi available in retail stores reflects its broader goal of making motion capture more approachable. By allowing customers to try the system before buying, the company is targeting creators who may be curious about VTubing but hesitant to invest in unfamiliar technology.
The Sony Mocopi motion capture system is now available in Singapore at a retail price of S$599. The optional Sensor Data Receiver for PC connectivity is sold separately for S$149. The Mocopi smartphone app required for pairing and calibration can be downloaded from the App Store or Google Play Store on both iOS and Android devices.
By focusing on portability, ease of use, and a relatively accessible price point, Sony is positioning Mocopi as a practical entry point into full-body motion capture. For aspiring VTubers, virtual performers, and content creators looking to animate avatars without building a full studio, Mocopi offers a compact solution that bridges the gap between hobbyist tools and professional systems.


