Xbox raises console prices again as component costs continue to climb
Microsoft will raise Xbox console prices globally from 1 August as memory and storage costs continue to rise.
Microsoft has announced another global price increase for its Xbox console range, citing a sharp rise in the cost of storage and memory components. The new prices will take effect on 1 August, marking the third increase for Xbox consoles in the United States since the beginning of 2025.
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Under the revised pricing, the 512GB Xbox Series S will increase by US$100, while all 1TB Xbox models will cost an additional US$150. The company has also confirmed that it will discontinue the 2TB version of the Xbox Series X. The updated US prices will see the Xbox Series S (512GB) retail for US$500, the Xbox Series S (1TB) for US$600, the Xbox Series X Digital for US$750, and the standard Xbox Series X for US$800.
Microsoft points to rising memory and storage costs
Microsoft said the latest price increases were driven by significant increases in component costs, particularly for memory and storage used in gaming hardware.
“We hoped another price increase would not be necessary, and we have spent the last several months working with suppliers on options. Unfortunately, console storage and memory prices have increased by more than 2.5x, and we expect another doubling by the fall of 2027,” Xbox said in a blog post.
The company added that the wider consumer electronics industry continues to face supply challenges, although gaming consoles have been affected more severely than many other devices.
“The entire consumer electronics industry is struggling with the current components crisis, but the effects are particularly hard on consoles. Unlike phones, computers, speakers and other consumer devices, consoles are typically not sold at a profit, but instead for less than they cost to make.”
Industry observers have linked the rising demand for memory and storage to the rapid expansion of artificial intelligence infrastructure. Technology companies, including Microsoft, have invested heavily in new data centres that require large volumes of high-performance memory and storage, increasing demand across the supply chain. As supplies tighten, manufacturers of consumer electronics have also been forced to absorb or pass on higher production costs.
Other gaming companies have also adjusted their pricing in response to the same market conditions. Sony and Nintendo have recently increased the prices of some console models, while Valve has indicated that component shortages have affected both the pricing and availability of its hardware products.
Financing options introduced as Xbox All Access remain unavailable
To help reduce the impact of the higher prices, Microsoft said it will offer several purchasing options for customers. These include buy now, pay later plans through Microsoft Stores, interest-free financing via Amazon, certified refurbished Xbox consoles and second-hand systems.
However, the company confirmed that it does not plan to bring back Xbox All Access. This previous subscription programme allowed customers to purchase an Xbox console together with Game Pass Ultimate through monthly instalments.
The financing initiatives are intended to provide more flexibility for buyers as console prices continue to rise, particularly at a time when many consumers are facing higher costs across a wide range of technology products.
Price rises come amid wider Xbox restructuring
The latest hardware price increases come as Microsoft’s gaming division continues a broader effort to improve profitability and reduce operating costs. Xbox leadership has been restructuring parts of the business ahead of the end of Microsoft’s financial year on 30 June.
Reports indicate that another round of job cuts could affect the Xbox division following the company’s fiscal year-end. The restructuring follows several recent management changes, including the departure of the head of Xbox Game Studios.
Several first-party development studios are also reportedly facing an uncertain future. Industry reports suggest that Ninja Theory, Double Fine and Compulsion Games are among the studios under review as Microsoft evaluates its gaming portfolio. It has also been reported that studio leaders have explored opportunities to separate their teams from Xbox or secure new ownership arrangements.
The combination of higher hardware prices, ongoing organisational changes and continued pressure from rising component costs highlights the challenges facing Microsoft’s gaming business. While demand for gaming hardware remains steady, manufacturers continue to balance rising production costs with consumer affordability in an increasingly competitive market.





