Tuesday, 29 April 2025
27.5 C
Singapore
28.3 C
Thailand
19.9 C
Indonesia
28.3 C
Philippines

Genshin Impact developer settles FTC charges with US$20 million fine

Genshin Impact developer Cognosphere agrees to pay a US$20 million fine and implement changes to in-game purchases following FTC charges.

The Federal Trade Commission (FTC) revealed that Cognosphere, the developer behind the popular game Genshin Impact, has agreed to settle charges by paying a hefty US$20 million fine. The settlement follows accusations of misleading players, particularly children, and violating regulations around in-game purchases and personal data collection.

Allegations of misleading players

The FTC’s complaint claims that Cognosphere actively targeted children with its loot boxes, a Genshin Impact feature allowing players to purchase virtual items. The company allegedly misled players about their odds of winning valuable prizes, causing many to spend large sums of money in hopes of obtaining rare items.

For years, loot boxes have been contentious, with many critics comparing them to gambling. Players were required to purchase virtual currency, which often involved several complex exchanges, making it unclear how much money they spent. According to Samuel Levine, the Director of the Bureau of Consumer Protection, players would frequently spend hundreds of dollars for a chance at prizes they were unlikely to win.

Children targeted through social media

The complaint also highlights that Cognosphere specifically used social media channels and in-game advertisements to target younger audiences. The company allegedly violated the Children’s Online Privacy Protection Rule (COPPA), restricting how companies collect and use personal data from children under 13.

As part of the settlement, Cognosphere has agreed to delete all personal information collected from children under 13 unless they have received consent from the child’s parent. This will help ensure that the company complies with COPPA and provides parents with control over their children’s data.

New regulations and changes to in-game purchases

Once the settlement is finalised, several significant changes will be enforced on Cognosphere’s practices. The company will be required to offer players the option to purchase loot boxes directly rather than using virtual money that requires multiple exchanges. This should give players a clearer understanding of the costs of purchasing these items.

Additionally, Cognosphere will be banned from making false or misleading claims about the pricing, features, and odds of winning prizes in loot boxes. The company must also disclose the exchange rates for multi-tiered virtual currencies to avoid confusion regarding in-game purchases.

This settlement reminds us of the growing scrutiny of companies that market to children and use complex in-game mechanics like loot boxes. The FTC’s decision aims to protect consumers, particularly younger players, from deceptive marketing and ensure that companies follow data collection and transparency rules.

Editor’s note: This story has been updated with a response from Cognosphere, the distributor of Genshin Impact. Cognosphere clarified that while Genshin Impact is a free-to-play, anime-style game designed for older teens and adults, the company agreed to the FTC settlement to demonstrate their commitment to the trust of their community and transparency for players. Cognosphere has stated that many of the FTC’s allegations are inaccurate but has agreed to implement new age-gate and parental consent protections for children and young teens, along with increased in-game disclosures around virtual currency and rewards for players in the U.S. in the coming months. The full statement is available here.

Hot this week

StarHub celebrates 25 years of connection and innovation

StarHub celebrates 25 years of connecting Singapore, marking the milestone with island-wide festivities, giveaways, and new entertainment experiences.

Nintendo Pop-Up Store and Mario Kart Fun Return to Jewel Changi Airport

Experience the magic of Nintendo at Jewel Changi Airport with the return of the Pop-Up Store and the exciting Mario Kart Jewel Circuit Challenge!

Rivian adds Cohere CEO to its board, showing confidence in AI direction

Rivian welcomes Cohere CEO Aidan Gomez to its board, marking a big move into AI and advanced tech for future vehicle innovation.

Zoho partners with Cradle to boost Malaysia’s startup ecosystem

Zoho and Cradle are partnering to provide RM44 million in software credits to 4,400 startups, supporting Malaysia's tech innovation drive.

xAI’s Grok chatbot now lets you ask questions about what you see

Grok’s new Vision tool lets iPhone users ask questions about what they see. Updates also add real-time voice search and memory features.

Razer Launches Pro Click V2 and V2 Vertical Mice: Blending Gaming and Productivity

Razer's new Pro Click V2 and V2 Vertical mice offer gaming precision and ergonomic comfort, with AI prompt access and long battery life, available now!

Nintendo Pop-Up Store and Mario Kart Fun Return to Jewel Changi Airport

Experience the magic of Nintendo at Jewel Changi Airport with the return of the Pop-Up Store and the exciting Mario Kart Jewel Circuit Challenge!

Lian Li’s new Lancool 207 Digital case brings a 6-inch LCD screen to your PC

Lian Li's Lancool 207 Digital PC case brings a bright 6-inch LCD screen to your setup, offering style, function, and full customisation.

Google to end support for early Nest thermostats on October 25

Google will stop supporting first—and second-generation Nest thermostats on October 25 and end new Nest launches in Europe.

Related Articles

Popular Categories