IO Interactive has finally given fans a closer look at its highly anticipated James Bond game, 007 First Light, following its full reveal earlier this year. Teased initially as Project 007 in 2020, the studio showcased an extended gameplay presentation during a dedicated State of Play broadcast on 13 October, offering the most detailed glimpse yet into the world of its new secret agent adventure.
Inside the missions of 007 First Light
The 30-minute State of Play stream featured two missions. The first followed Bond in pursuit of a rogue MI6 operative known as Agent 009, while the second offered developer commentary from IO Interactive’s director, Hakan Abrak, who discussed gameplay design and mechanics.
The opening mission featured three distinct gameplay styles. The first section highlighted stealth mechanics reminiscent of IO Interactive’s Hitman series, including non-lethal takedowns, distractions, and eavesdropping on conversations to gather intelligence. Players can also engage in dialogue choices with non-playable characters (NPCs) that can alter the mission’s direction.
True to IO’s design philosophy, objectives can be completed in multiple ways. For those who prefer a more direct approach, a complete melee combat system is available if stealth fails. However, 007 First Light moves at a faster pace than Hitman, with the following sequence featuring an explosive car chase in a classic Aston Martin, followed by a high-intensity third-person shooter segment. Here, Bond battles waves of enemies while attempting to infiltrate a plane mid-takeoff.
While the set pieces deliver cinematic thrills, early impressions suggest some technical and pacing issues still need refinement before release.
A balance between stealth and action
The gameplay divides combat moments and stealth segments using a new system called the “License to Kill” mechanic. This feature signals when lethal force becomes authorised — typically triggered when enemies attack first. These sequences do not always rely solely on gunplay; players can utilise environmental destruction or gadgets provided by Q to eliminate threats creatively.
Another feature, known as “Focus,” enables players to slow down time for greater precision during combat, giving Bond an edge in high-stakes firefights. The combination of stealth, action, and tactical choice aims to provide a flexible gameplay experience that honours the legacy of the world’s most famous spy while introducing new elements unique to IO Interactive’s interpretation.
Release date, editions, and pricing
007 First Light is set to launch on 27 March 2026 across PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch 2. The standard edition will be priced at US$69.99, while the Deluxe Edition, which includes bonus outfits and skins, will cost US$79.99. Players who pre-order will receive 24-hour early access and a free Deluxe Edition upgrade.
Two special physical editions will also be available. The Specialist Edition, exclusive to Amazon, includes additional cosmetic items, while the Legacy Edition — priced at US$299.99 — offers the base game, Deluxe Edition content, a steel case, and a collectable Golden Gun figurine complete with a stand and hidden compartment.
With 007 First Light, IO Interactive appears to be crafting a modern take on Bond that blends cinematic storytelling, espionage, and fast-paced action — promising a new era for one of gaming’s most iconic spies.