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Epic Games challenges Google’s market dominance

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The courtroom in San Francisco is the latest battleground where Epic Games, the creator of the renowned Fortnite, is confronting Google over antitrust issues. At the heart of the dispute is the allegation that Google has a monopolistic grip on the Android app market, particularly criticising the hefty 30% fee on in-app purchases within the Google Play store.

Epic Games has brought up Google’s original corporate ethos, “Don’t be evil,” implying that the tech giant has strayed from its founding principles. In contrast, Google defends its position by highlighting the variety of methods available for downloading apps on Android, suggesting a competitive environment contrary to Epic’s claims.

This lawsuit echoes a previous legal clash Epic Games had with Apple in 2021, centring on similar issues. After removing Fortnite from both the Google Play and App Store in 2020 over disagreements on the commission fees, which Epic labelled as exorbitant, the gaming company has been on a mission to challenge the status quo of app distribution on major platforms.

Although the judge in the Apple case did not concur with the monopoly allegation, they did permit apps to direct users away from the in-app purchasing system of Apple, a minor victory for developers.

Competition or monopoly?

Epic insists that Google has stifled competition by setting up various contractual and technical hindrances that prevent other app distribution methods from thriving. Google, however, maintains that Android’s open nature offers developers multiple avenues for app distribution, a liberty they claim is not available on any other major operating system.

The legal proceedings in San Francisco add to the mounting antitrust pressures Google faces, including a separate lawsuit in Washington where the U.S. Justice Department has charged Google with unlawfully monopolising the search and advertising sectors.

As the trial progresses, it raises critical questions about the structure and fairness of app marketplaces and whether the current systems truly benefit developers and consumers alike.

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