Tuesday, 29 April 2025
29.2 C
Singapore
30.3 C
Thailand
26.5 C
Indonesia
28.9 C
Philippines

Danny Boyle’s 28 Years Later, filmed partly on the iPhone 15 Pro Max

28 Years Later used an iPhone 15 Pro Max for some scenes, marking a major step in smartphone filmmaking. The film is due in 2025.

The highly anticipated zombie sequel 28 Years Later, directed by Danny Boyle, made headlines for incorporating several iPhone 15 Pro Max smartphones during its filming. According to a report from Wired, this marks the biggest production ever to use iPhones, with the film’s budget reaching a staggering US$75 million.

Despite this impressive claim, there are important factors to consider. Firstly, the information regarding iPhone use in the film comes from anonymous sources, as the crew was bound by strict non-disclosure agreements (NDAs). Additionally, while the iPhone 15 Pro Max played a role in the film’s production, it wasn’t the sole device used. Sources such as Engadget have confirmed that Boyle and his team employed a variety of cameras alongside the smartphones, meaning the iPhone served as just one of the many tools in their cinematographic arsenal.

iPhones adapted for professional use

It’s important to note that the filmmakers didn’t simply use the iPhones straight out of the box. The smartphones were modified to work with high-end, full-frame DSLR lenses. These professional-grade lenses, which are notoriously expensive, allowed the iPhones to capture shots with a level of detail and precision expected from a big-budget film. In addition to the lens modifications, the iPhones were housed in protective cages, ensuring durability and stability during filming.

While the iPhones weren’t the primary cameras, their use is still noteworthy, representing a significant moment for Boyle’s team. The original 28 Days Later, released in 2002, was filmed on a prosumer-grade camcorder that cost only US$4,000. That camera recorded footage onto MiniDV tapes, a stark contrast to the advanced digital technology available today. With 28 Years Later, the franchise comes full circle by embracing new technological tools, including smartphones, in a high-budget production.

A highly anticipated sequel

28 Years Later is the third film in the popular zombie franchise, scheduled for release in June 2025. The movie will feature a star-studded cast, including Jodie Comer, Aaron Taylor-Johnson, Ralph Fiennes, and Cillian Murphy, who also appeared in the original film. This will be the first of three new movies planned within the universe of fast-moving “rage” zombies.

Although plot details remain under wraps, the series’ fans eagerly await the continuation of the story. The upcoming films are being written by Alex Garland, who co-wrote the original 28 Days Later and has since gained recognition for directing films such as Ex Machina and Annihilation. Garland has also worked on the critically acclaimed TV series Devs, which further showcases his talents in the suspense and science fiction genre.

Smartphones in Hollywood

The use of smartphones in filmmaking isn’t entirely new. Directors like Sean Baker and Steven Soderbergh have famously used iPhones for their projects. Baker’s Tangerine and Soderbergh’s Unsane were shot entirely on iPhones, helping to popularise the smartphone use trend in professional film production. However, Boyle’s 28 Years Later sets itself apart as the largest-scale production to incorporate iPhones, blending the convenience and accessibility of smartphone technology with the high-end demands of a blockbuster film.

As the lines between consumer-grade and professional filming tools continue to blur, it’s clear that the iPhone’s role in 28 Years Later may signal a new era in how Hollywood approaches production. Whether it’s a full-circle moment for the franchise or a glimpse into the future of filmmaking, integrating smartphones into high-budget movies is worth watching.

Hot this week

OpenAI says it would consider buying Google Chrome if offered

OpenAI told a judge it would be open to buying Google Chrome if it were sold as part of the US antitrust case against Google.

Anthropic aims to uncover how AI models think by 2027

Anthropic CEO Dario Amodei aims to understand how AI models work by 2027 and urges industry-wide action for safety and transparency.

GITEX to launch in Vietnam, unlocking growth in Southeast Asia’s digital economy

GITEX announces debut in Vietnam for October 2026, spotlighting its growing tech economy and boosting Southeast Asia’s digital innovation.

Smart Communications acquires Joisto to strengthen cloud archival capabilities

Smart Communications acquires Joisto to expand cloud-based customer conversation and archival solutions, strengthening its leadership in CCM and IXM.

Gitex Asia x Ai Everything Singapore highlights robotics, AI and next-gen tech at inaugural event

Gitex Asia x Ai Everything Singapore highlights robotics, AI, startups, and tech innovations, shaping Southeast Asia’s digital future.

India could manufacture all US-bound iPhones by the end of 2026

Apple plans to manufacture all iPhones for the US market in India by the end of 2026 to avoid China tariffs and secure its supply chain.

Razer Launches Pro Click V2 and V2 Vertical Mice: Blending Gaming and Productivity

Razer's new Pro Click V2 and V2 Vertical mice offer gaming precision and ergonomic comfort, with AI prompt access and long battery life, available now!

Nintendo Pop-Up Store and Mario Kart Fun Return to Jewel Changi Airport

Experience the magic of Nintendo at Jewel Changi Airport with the return of the Pop-Up Store and the exciting Mario Kart Jewel Circuit Challenge!

Lian Li’s new Lancool 207 Digital case brings a 6-inch LCD screen to your PC

Lian Li's Lancool 207 Digital PC case brings a bright 6-inch LCD screen to your setup, offering style, function, and full customisation.

Related Articles

Popular Categories