Monday, 22 December 2025
27 C
Singapore
22.7 C
Thailand
21.1 C
Indonesia
27 C
Philippines

ByteDance scales back gaming venture with mass layoffs

ByteDance reduces its gaming division, Nuverse, amid modest performance, leading to mass layoffs and questioning the effectiveness of its strategies in the gaming industry.

ByteDance, the parent company of TikTok, is making significant changes to its gaming division, Nuverse, leading to mass layoffs. This decision comes after two years of modest performance in the gaming industry.

A surprising shift in strategy

In 2021, ByteDance’s foray into gaming garnered attention, marking it as a key business unit and a potential rival to established players like Tencent, NetEase, and MiHoYo. However, despite high expectations, Nuverse has not met its targets, prompting a major scale-down. This move has caught many employees off guard.

A ByteDance spokesperson stated, “We regularly review our businesses and make adjustments to center on long-term strategic growth areas. Following a recent review, we’ve made the difficult decision to restructure our gaming business.”

The impact on employees and operations

The layoffs began on Monday, leaving many Nuverse employees uncertain about their future. The exact number of affected employees remains unclear, but Nuverse had grown to about 3,000 staff by 2021 and maintained that size over the past years.

ByteDance had also invested significantly in acquisitions, including a US$4 billion purchase of Moonton, a Shanghai-based studio. However, there are reports that ByteDance is considering selling Moonton, with discussions underway with a Saudi Arabia-based firm.

Challenges in replicating TikTok’s success

ByteDance’s gaming struggles raise questions about the effectiveness of its data-driven approach, which propelled TikTok to global success. Unlike the immediate engagement of short video apps, successful video games often require a longer and more patient development process. Tencent and NetEase, ByteDance’s rivals, have increasingly focused on games with longer development cycles.

The lack of a major hit or commercial success has led ByteDance to reevaluate Nuverse’s role as a key revenue source. ByteDance, still a private company partly due to U.S.-China tensions, must now reassess its strategies in the gaming sector.

Broader implications for the Chinese internet industry

The cutbacks at Nuverse come at a challenging time for the Chinese internet industry, which has faced regulatory crackdowns and economic pressures. The video gaming sector, in particular, has struggled with license approval delays and limited recovery prospects due to macroeconomic challenges.

ByteDance’s decision to scale back its gaming ambitions marks a significant shift in its business strategy and adds to the ongoing challenges facing the Chinese tech sector.

Hot this week

Jobstreet by SEEK outlines key job market shifts and skills needed to thrive in Singapore in 2026

Jobstreet by SEEK highlights rising retrenchments, strong tech demand, and the growing importance of AI and skills-based hiring in Singapore.

Crunchyroll Arc returns to celebrate fandom, connection, and anime’s global rise

Crunchyroll brings back its Arc year-in-review experience, highlighting anime fandom, personalised personas, and the medium’s growing global impact.

Apple explores iPhone-class chip for future MacBook, leaks suggest

Leaked Apple files hint at testing a MacBook powered by an iPhone-class chip, suggesting a possible lower-cost laptop in the future.

Sony and Honda’s first electric car brings PlayStation Remote Play on the road

Sony and Honda’s Afeela EV will support PlayStation Remote Play, letting passengers stream PS5 and PS4 games to the car’s display.

NVIDIA debuts Nemotron 3 family of open models for agentic AI

NVIDIA launches the open Nemotron 3 AI model family, targeting efficient, transparent multi-agent systems across enterprise and startup use cases.

Google delays Gemini takeover from Assistant on Android until 2026

Google has delayed replacing Google Assistant with Gemini on Android, extending the transition into 2026 as technical challenges persist.

Valve ends production of its last Steam Deck LCD model

Valve ends production of its last Steam Deck LCD model, leaving OLED versions as the only option and raising the entry price for new buyers.

Sony and Honda’s first electric car brings PlayStation Remote Play on the road

Sony and Honda’s Afeela EV will support PlayStation Remote Play, letting passengers stream PS5 and PS4 games to the car’s display.

Samsung unveils Exynos 2600 as first 2nm mobile processor

Samsung unveils the Exynos 2600, the world’s first 2nm mobile chip, expected to debut in the Galaxy S26 in early 2026.

Related Articles

Popular Categories